Friday, March 29, 2013


The scorpion creature comes to and end here. I wanted to texture this guy with various blues, but I drifted away from that. This model was started in Zbrush, retopologized in Topogun, unwrapped in 3dsmax, and then brought back to Zbrush to finish up. WIP process can be seen here.

Monday, March 18, 2013

Vampire bat

So I just got done texturing this guy a few days ago. I like to think that it turned out pretty well. Slowly I feel like I'm getting better at painting in zbrush. The WIP process can be found here.

Tuesday, March 12, 2013


During the early stages of this creature I had no idea what I was doing in terms of the overall look. Early on I was not looking at references and the sculpt greatly suffered and this can be seen up until the 6:25 mark of the time-lapse video. Luckily I remembered the horseshoe crab, and saves a few pictures and used them as reference. It went from an ugly looking blob with 6 eyes, to a decent  (I thought) design.This creature was sculpted originally in Zbrush, retopologized in topogun, and unwrapped in 3ds max. The model was then brought back into Zbrush and was further sculpted and finished.


Monday, March 4, 2013


I finally got around to painting this guy. I must admit painting has been a huge mountain, one I am still in the process of climbing. This sculpt also presented me with the opportunity to use the Zbrush fiber mesh tool for the first time. I think the anatomy is alright, although I must say I had a hard time with the ribcage on this one. I included an image that inspired me to attempt this piece, and i stress I was not going for likeness of the person per say, but to try to sculpt the anatomy. WIP process can be seen here.

Reference image source: