My latest Disney study, safe to say the most challenging of all. Alice in Wonderland is in the top 3 for all time favorites, I really enjoyed it as a kid. As always, I started out with a sphere and dynamesh. I took the model into 3ds max for rendering with Vray. Compositing various passes in photoshop.
My latest sculpt of a classic Disney character, the sultan, from Aladdin. I initially had no intentions of attempting this character. I didn't feel comfortable with Aladdin himself, not finding adequate reference. I used this as an opportunity to try a different character, one I think not a lot of people would expect. I kinda like the guy too :) As always, dynamesh in Zbrush from a sphere.
Latest Disney sculpt, Scar from Disney's The Lion King. A challenge no doubt, but I had somewhat of an easier time after the shere kahn sculpt. As always, Zbrush is my MO, starting with a sphere and using dynamesh. I made some adjustments that were not captured in the timelapse, because I had taken it to the point where I was ready to upload, but I spotted a few things that were off. This turned out to be a blessing in disguise, the final image ended up turning out much better than the first one.
My latest Disney classic, Hercules. I was able to catch this on ABC family, so I recorded it. (I wish they showed the classic more often) I paused occasionally to take photos of Hercules for reference. I think challenging was a bit a bit of an understatement. At some point the thought of giving up crossed my mind, because early on it looked nothing like Hercules. I had to throw in some of the pieces so that it could somewhat resemble him, which allowed me to make major tweaks until I was happy with the way it turned out. As always, it begins with a sphere in Zbrush with dynamesh.