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Monday, August 20, 2012

human hand (caucasian)

This was done about a week or 2 ago an in class texturing assignment for my advanced lighting and materials. (Our professor provided a model for us) We were leading up to learning sub surface scattering in 3ds max. While my peers used Photoshop, I decided to give the spotlight feature in zbrush a try. Not too bad for a first attempt I don't think.


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