Friday, November 22, 2013


Another model I did for school this quarter. I started out modeling different parts of the body out of various primitive objects(spheres and cylinders).

Final image:

I decided to use Zremesher for retopology. I have been relying heavily on if for recent projects. personally I prefer manual retopology using topogun. In this model the head was retopologized in topogun, then I brought it all together in 3dsmax.