Another model that was done this quarter. (Wrapped up completion about a few days ago) The initial design of this creature was intended to be more of a carnivorous herbivore (yes, you read correctly) but as time went on it really started to bother me, so I ended up starting over, a decision I do not regret.
Final render, composited in Photoshop:
For this creature I decided to start with Zspheres:
I used ZRemesher and some guides to generate a loy poly mesh, then reprojected the details, finished the sculpt and polypainted the model.
Quick posing was done using Zbrushes transpose master:
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